Added on March 29th, 2009.
A mix of base building and tower defense, set in an apocalyptic future where the planet has been ruined by pollution. Cue mutant aliens! The game alternates between building (daytime) and defense (nighttime). To do well you need to expand your base to provide power (coal mines, solar power or nuclear?) to your defense turrets, not to mention mining resources AND making sure you don't cause more pollution than you can clean up – as the mutants turn into super-mutants if they eat pollution. A well-made game though the garish colour scheme might take a little getting used to.
Our Rating: 3 / 5
Super Energy Apocalypse is BACK and better than ever! The world is in ruins. Rebuild your base with sustainable energy choices, then survive the hordes of mutant alien zombies. Be careful – you need energy to survive, but pollution will make the zombies stronger! This game was produced in partnership with Houston Advanced Research Center, based on real-world research data about energy use and power plants. In addition to bugfixes, tweaks, and general performance upgrades, this all new version includes: 1) All-new story! 2) 9 All-new levels! 3) 3 difficulty modes! 4) High Scores! 5) New Building : Recycling Center! 6) New Weapon : Flame Turrets! 7) Two new enemy types!
The game is a point-and-click RTS. Play campaign mode first to get introduced to the game. In general: You control the game with the mouse. Your defense buildings work completely automatically : all you have to do is place them. Click on buildings in the right-hand menu panel to select a building type, then click on the ground to build that thing. Zombies come when time reaches zero! Plan your energy economy by day so you can afford to defend yourself at night, but be careful! Too much smog and garbage (the byproducts of your industry) will just make the zombies stronger! Also, press the green "help" button for detailed instructions.